You'll be able to get an in-depth look at Persona 5 in English soon.
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Not counting Persona 4: Golden, it has been eight years since a numbered title in Atlus' Persona series was released and since then we've had a bevy of spinoffs to sate our hunger for Persona 5. But with a number of delays some, myself included, were starting to lose hope and sight. Persona 5 has finally been released in Japan and while the Western release is still a few months away, I unabashedly could not contain my excitement for the game any longer and imported a copy. It was worth it.
The follow-up to the fantastic Shin Megami Tensei IV looks intense and creepy.
We finally know when Atlus' long-awaited sequel is coming to North America.
Atlus confirms an English release for the follow up to 2013's Shin Megami Tensei IV.
This holiday season just got a little brighter.
A compelling story. Characters worth caring about. A world we can get lost in. These are just a few of the reasons people find RPGs of any stripe compelling, from Final Fantasy to Mass Effect. One of the most significant aspects of any RPG is rewarding combat. You spend an awful lot of your time in most games of this type steamrolling enemies to watch your characters grow in power. That basic formula is at the heart of Diablo's success, after all.
But we'll look at Diablo another time. Right now I want to shed a light on what I feel are the 7 best turn-based battle systems in RPGs past and present. A note before moving forward: I am excluding games that place a premium on free character movement, whether grid-based or analog. That means no strategy/tactical RPGs like Final Fantasy Tactics or XCOM: Enemy Within, and no action-based systems like Tales of Xillia or Transistor. I hope you enjoy the read and feel free to let me know what your favorites are in the comments below!
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