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Tag: legend-of-zelda

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Feb
05

Nintendo Details Changes in Twilight Princess HD For Returning Players

Not all will be the same in your return to Hyrule.

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Nov
12

Nintendo Confirms New Zelda Is Still Coming To Wii U

Amidst rumors it was getting pushed back to the NX, Nintendo proves the next Zelda is still on track to the Wii U.

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Oct
14

Nintendo Has Sent Out Codes For The Demo Of Legend Of Zelda: Tri-Force Heroes

Check your email now, you may be one of the lucky people to try the demo out.

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Sep
24

The Vault: Ocarina of Time, Second Opinion

Ever since I was very young, video games were a curiosity to me. They were something I would always see and sometimes get to touch, but never enough to satisfy me. My two older brothers owned an SNES and had a wide range of games they only rarely let me play. When I finally got the opportunity to wrap my hands around a controller, it would only be for a level in Super Mario World, or for one fight in Super Punch Out, but afterwards they would always take it back. I was amazed at what video games were capable of and I desperately wanted a system or heck, even just a game, to call my own.

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Sep
23

The Vault: The Legend of Zelda: Ocarina of Time

Remember experiencing “that moment” in your favorite game that really showed you how special it was? Imagine walking into a giant living tree after just earning your first sword and shield. Imagine climbing to the highest point of the tree, all while fighting spiders and man eating plants. Imagine gazing down into that tree and seeing a massive spider web sealing you off from your destination. Now imagine the adrenaline as you leap from the top of that tree and shatter that web, breaking through that colossal barrier. This moment showed me what a new 3D world of gaming can do, what could happen whenever you factor in depth. This moment showed me how visceral even the simplest of actions could be. This single moment solidified Ocarina of Time as more than just a game; it was an experience.

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Feb
24

The Legend of Zelda: Majora’s Mask 3D Review

Majora's Mask is a game that shouldn't work purely from a conceptual standpoint. The core gameplay mechanic involves repeating sections of the game multiple times and constantly "restarting" the game from the beginning. You have three days to stop the moon from crashing into the land of Termina, so when you finally arrive at that third day you are forced to rewind time back to the first day or suffer "a terrible fate." This gameplay hook should lead to a tedious and repetitive grind, but the game is balanced so well that you never feel as if you are repeating content. When you rewind time you are keep your key items and masks that you've earned throughout the last three days, so each set of days has new opportunities based on the new masks and items you have. This experimentation is the key that makes Majora's Mask fascinating and addictive. Several big changes have been made to this 3DS remake that makes this unique game mechanic even more excellent.

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