Hideo Kojima's mysterious and psychedelic horror trip looks more arresting than ever in new Game Awards footage.
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Kojima Productions is back.
Japanese outlet Nikkei has shed some new light on this ongoing debacle.
In a very special spoiler-filled edition of the Ultimaximum Overdrive Podcast, APG brings you the Metal Gear Solid 5 spoilercast!
It's been over 7 years since the last mainline, numbered console installment in the beloved Metal Gear Solid series, but the release of The Phantom Pain is finally upon us. With launch day upon us, reviews have been flooding in and the word from around the industry is unanimously positive.
It's been roughly 7 years since Metal Gear Solid 4: Guns of the Patriots blew our minds in 2008, and 5 years since Metal Gear Solid: Peace Walker reshaped people's expectations for Sony's struggling PlayStation Portable system. Last year's Metal Gear Solid V: Ground Zeroes acted as a paid demo of sorts that offered a tantalizing glimpse of what fans could expect from the series' future, but there is no denying that the wait for a real, impactful console Metal Gear has been achingly long and that the AAA games industry has been all the poorer for it.
Hideo Kojima has finally revealed the release date for Metal Gear Solid V: The Phantom Pain, the latest entry in the nearly three-decade old saga. Players will get their first taste of Kojima's unique brand of open-world stealth on September 1st.
For those keeping track: it's been nearly 7 years since the release of the last mainline console entry, Metal Gear Solid 4: Guns of the Patriots, and going on 5 since the impressive handheld Metal Gear Solid: Peace Walker. Last year saw the launch of Metal Gear Solid V: Ground Zeroes, which acted as something of a tech demo for the Fox Engine and a testbed for the series' new gameplay systems. This game has been a long time coming, and if we end up seeing this, Persona 5, and Final Fantasy XV (fingers crossed) all in the same year 2015 could be one for the record books.
When people talk about what they want in a "next generation" videogame experience, they want something fresh, something innovative, something that leverages new technology to deliver an experience staggeringly unlike that which has come before. When I hear the term "next-gen", my mind goes right to the time I spent in 2001 with the demo for Metal Gear Solid 2: Sons of Liberty.
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