In a year without a new mainline entry in Ubisoft's flagship franchise, I've found myself reflecting on my time as a fan of Assassin's Creed. If I were to rank the games in the series objectively, Assassin's Creed III would sit ahead of 2014's aggressively flawed Unity and behind all the rest. It's a rough game at times, particularly burdened with frustrating and incomplete-feeling mission design and a litany of technical and pacing problems. Despite all that, if I were to throw objectivity out the window and let my heart hold sway, Connor's journey through America's tumultuous birth stands as one of the most memorable experiences in gaming for me.
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Assassin's Creed III moves Ubisoft's monolithic franchise away from Europe and across the ocean to the New World.The fifth major entry in the series lets players stalk men and animals through the snow, Tarzan their way through trees, and pilot their own ship in intense naval skirmishes. It also lets them fall randomly through the game world, fail missions with seemingly no rhyme or reason, and gain access to a fast travel system by wandering around dank tunnels for hours on end.
Read on to learn more about this clunky, awkward, fascinating, ambitious mess of a game.
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