Hideo Kojima's mysterious and psychedelic horror trip looks more arresting than ever in new Game Awards footage.
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Geoff Keighley brought all the drama around Konami and Kojima to a head when he talked about why Kojima wasn't attending The Game Awards last night.
It's been over 7 years since the last mainline, numbered console installment in the beloved Metal Gear Solid series, but the release of The Phantom Pain is finally upon us. With launch day upon us, reviews have been flooding in and the word from around the industry is unanimously positive.
It's been roughly 7 years since Metal Gear Solid 4: Guns of the Patriots blew our minds in 2008, and 5 years since Metal Gear Solid: Peace Walker reshaped people's expectations for Sony's struggling PlayStation Portable system. Last year's Metal Gear Solid V: Ground Zeroes acted as a paid demo of sorts that offered a tantalizing glimpse of what fans could expect from the series' future, but there is no denying that the wait for a real, impactful console Metal Gear has been achingly long and that the AAA games industry has been all the poorer for it.
When people talk about what they want in a "next generation" videogame experience, they want something fresh, something innovative, something that leverages new technology to deliver an experience staggeringly unlike that which has come before. When I hear the term "next-gen", my mind goes right to the time I spent in 2001 with the demo for Metal Gear Solid 2: Sons of Liberty.
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