The ambitious open world game set during Amsterdam's golden years is finally back home to its creator.
Patrice Desilets has had a rough time of it since leaving Ubisoft. Responsible for incredible experiences such as Prince of Persia: The Sands of Time, Assassin's Creed, Assassin's Creed II, and Assassin's Creed: Brotherhood, Desilets left Ubisoft and its desire to annualize its flagship franchise behind to pursue new opportunities. This came in the form of THQ, which placed him at the head of his very own THQ Montreal studio, where he set to work on a new open world, historically-based franchise to rival his previous work.
As bad luck would have it, THQ went out of business and it was Ubisoft that decided to swoop up Patrice's studio and his new IP. Fast forward and Patrice left them due to creative differences, again, and took up legal arms against them for the rights to his 1666: Amsterdam IP.
Things are looking decidedly better, however: along with developing the episodic survival action series Ancestors: The Humankind Odyssey, Patrice and Panache Digital Games have reaquired the rights to 1666: Amsterdam. Though it is unknown when the studio will have the resources to resume development on it, just having the IP again means that we will finally be able to experience it at some time in the future, which is great news all around.
For now, journalist Brandon Sheffield was able to snag some early, last-gen footage of the game during a recent conference. It shows an open world adventure extremely reminiscent of Desilets' work on Assassin's Creed, with a mysterious figure sneakily assassinating foes in creative ways against the colorful backdrop of 1600s Amsterdam. The game has a decidedly supernatural twist, however, with its protagonist able to take control of animals normally associated with stories of black magic. Here's hoping we get to see more soon.